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Since missing fog of war takes their biggests strengh of being mobile and to flank or surpiroise their enemy. Not having FOW makes dogs and cavalary nearly useless. The game is far away from beeing balanced especially if you consider that the game isnt balanced arround not FOW. Too the balancing of the game at the moment. But for that the dog has to have a way higher range for scouting or the fact that it can see sea and air units with a way higher range.īut to weaken that argument most of the time a meta game develops, which takes out the biggest luck factors out of the game, but still makes cheeses and gambles a viable option. But first it takes gameplay and strategies out of the game. Ofc not having FOW reduces the luck factor alot since people cant guess wrong. įirst to the randomness of FOW: (With FOW i mean that the map is explored (you know where everything is but you get just vision if a unit is there)) The Majority of Advance Wars by Web tournaments FoW is disable. PS : it is/was exactly The same with Advance Wars By the Way. Dev said the game wasn't balanced around FoW (And it's pretty obvious with how it's easy to kill with a lot of unit, it's more luck based ). You can play mulitplayer with FoW, but Quickplay isn't with FoW. But I think it's really awful in the campaign. a Human because I know they have to deal with it too, and like you said, it adds importance to scouting and "hiding" your units. Are you saying that FoW is not enabled in MP? That seems like the opposite of what I would expect. I'm making my way through campaign first. I'm fairly new and haven't played multiplayer.
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Moreover Fog of war would make the unseen dog unit viable and would give it a direct use which i would like.Īt last in singleplayer it doesnt matter since the ki works like it doesnt have fog of war anyway. That makes multiplayer feel like you are playing vs mirror and not vs a human with own thoughts. The current state is like playing paper rock scissors and one side has to show first what its going for. Cause the their strength to armbush or mobility is countered by the fact you know what your opponennt is doing. This for example is the reason why npobody uses cavalary in multiplayer. For example when you see a opponennt produce a unit you can just prdouce its counter 1 turn later cause you know where he is going. I think fog is nessary for multiplayer cause it gives the game so much more strategic options. Moreover did you think over multiplayer aswell?
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Ive never played turnbased game that was fun to play with it on.įirst explain yourself. You can then buy Sturm from Hachi.Postat inițial de Zod the Defiler:FoW had always been a trash mechanic. Sturm: Beat Campaign Mode and unlock all other COs.You can then buy Sonja from Hachi for 50 coins. Beat Mission 9 in 8 days (or less), Mission 10 in 10 days, Mission 11 in 12 days, then beat the secret missions 12, 13, and 14. Use Andy for missions 15, 16, 17, and 18. Eagle: Beat Campaign Mode and use Sami for missions 15, 16, 17, 18, then beat secret mission 22.Grit: Beat Campaign Mode and use Max in Mission 4.Olaf: Unlocked after beating Campaign Mode.Here are the conditions that have to be met to unlock certain COs: Check the Battle Maps room after you beat the Campaign mode - and Hachi will offer COs for sale (for 50 coins, so save up). The only problem is that you have to pay for them and certain conditions have to be met to unlock them. and Link Mode, but you can also get some of the other COs as well. Mode, and the Multiplayer menu cannot be turned into flashing gold letters.īeating the regular campaign will unlock Olaf as a playable CO in Vs. Records: Get both Rank and Stats flashing, and then this will flash also.Ĭampaign: Complete normal and Advanced Campaign - the rank doesnt matter.īattle Maps: Unlock and purchase every CO and buy every map.ĭesign Map, VS. Rank: Earn the highest rank, Gold Dragon. War Room: Get a S rank on all 20 War Rooms. Stats: Complete all 20 War Rooms - the rank doesn't matter. You can get flashing gold lettering for the following categories by fulfilling certain conditions:įield training: Get an A rank on all training missions. All you have to do is beat Olaf’s Navy by destroying all enemy units not capturing headquarters.